Saturday, September 5, 2009

A milestone....

Haven't been keeping up my blog housekeeping duties for the past few days due to a relocation, but here it goes:

Programming:
Though I had a very busy schedule, I managed to find time for a little bit of learning. I also...(drumroll please).. coded my fist game!!

No it's not the next Call of Duty, it is just a small random number generator game called...Guess the Number.
Start small right?

I have been fortunate enough to come across some helpful tips on GameDev on all facets of programming. It would be a great spot to check out if you are interested in game programming, development, or graphics. It seems to be geared towards all levels of expertise as well, which is always a bonus.

Design: Discussion time!
In my reading I came to a few important points that really set my wheels churning. It was the argument pitting making your own game the best it can be or making your game for the consumers. This debate is generally won by the consumer side, as a lot of commercial games are made for money-making puposes, but are we losing some creativity points and generally degrading our game quality because of it?

Graphics:
Graphics are kind of on hold now as I begin to realise how much of a task that learning to program is. I will eventually get back to updating this section, but it might take a little while